#🎲-stochastic-texturing
📦 : https://github.com/needle-tools/procedural-stochastic-texturing
Hi! Long time no see. I've decided to try procedural texturing. Sample Procedural Texture 2D seems to work fine (no errors at leas), while the simple versions spawns this. Do you have any idea how to fix it? HDRP 10.3.1
Turns out both samplers don't work.
Hi there! Yep, that's on my to do list. 10.3/4 have switched ta different internal texture structure (one of Unity's biggest internal graphics refactorings in ages) and I'll need to make an update to support that
Got it. Any ETA on this?
Soon ™️ - I need it for one of our projects as well.
Not sure if I'll be able to support both 10.2 & 10.3+ with the new update, will probably only support 10.3+ I don't think it's an issue though, 2020.3 LTS is 10.3 only
Personally I use 10.3.1 and will update to the newer version pretty soon.
im on a 10.6 and I am getting while trying to use the stochasting texturing. any idea or isn't it compatible anymore?
ah, I noticed that there is an issue opened for a while now on a github: https://github.com/needle-tools/procedural-stochastic-texturing/issues/7
Yep, indeed, sorry, didn't get to it yet – you could try from the https://github.com/needle-tools/procedural-stochastic-texturing/tree/dependency-handling dependency-handling branch if you're feeling adventurous
oh creepy, just joined this discord and clicking through the channels when suddenly my github avatar (krisrok) is popping up 😮
what? 😄
the issue linked just above 🙂
and by all means you should fix that one ;D
uhm