While you're at it <@!185738491185856512> you could also update the Package Tools and check if 0.9 fixes the nullrefs you where seeing - thanks!
#๐ฆ-package-tools
Package Tools!
<@!171934690691907584> added you here as a first step ๐
thanks! ^^
<@!185738491185856512> cheers Sebastiano glad to see you here ๐
๐
aand what's the next step? ๐
also just found this: https://docs.unity3d.com/2019.4/Documentation/Manual/com.unity.upm.develop.html
Publish your packages to a local file, scoped registry or Asset Store
๐ we're figuring out a good way to share it as we speak. Nearly there
(previously access was via a shared username and password which obviously doesn't scale beyond a few people, you're gonna have access via GitHub auth)
u mean https://github.com/needle-mirror/com.unity.upm.develop ? ๐
That upm.develop package ain't as great as it sounds unfortunately
then, looking at your Hybrid Packages in my Package Manager and think: what a relief there are guys who fixes Unity!
๐ on it
yeah, I'm in the middle of the processing (subscribing for rss changes) all the interesting packages from the mirror and stumbled on this one which I saw very long time ago so I already forgot it ever existed and I didn't notice they wanted to allow uploading to the Asset Store from it back then
now, looking at the version history I clearly see it won't gonna happen anytime soon, unfortunately, so I'll test yours Hybrid Packages instead
Also see <#910278632474308618> because I wanted to ask you that anyways
Hey guys, just wish to let you know with help of <@!272528485732450305> (thank you!) I've finally started to tackle with this package and it looks fantastic, so much of nice additions in there!
Found few bugs, going to fill them in as issues when I'll have a bit more time at the keyboard (nowadays I'm kind of mostly afk due to RL events), for now just sharing them here in short:
- error in Console after enabling Color By Source option while having PM window open in Unity 2019.4.0
at Needle.PackageTools.PackageColorExtension+<>c__DisplayClass4_0.<OnPackageSelectionChange>b__0 (UnityEngine.UIElements.VisualElement container, System.Collections.Generic.HashSet`1[T] installedPackages) [0x0005a] in D:\Code Stage\Unity Asset Store\Assets\AFPSCounter\Sources\AFPSCounter-Master\Library\PackageCache\[email protected]\Editor\Extensions\PackageColorExtension.cs:47
at Needle.PackageTools.PackageColorExtension+<>c__DisplayClass7_0.<ModifyPackageContainers>g__Modify|2 (UnityEngine.UIElements.VisualElement element, Needle.PackageTools.PackageColorExtension+<>c__DisplayClass7_1& ) [0x0001f] in D:\Code Stage\Unity Asset Store\Assets\AFPSCounter\Sources\AFPSCounter-Master\Library\PackageCache\[email protected]\Editor\Extensions\PackageColorExtension.cs:212
UnityEngine.Debug:LogError(Object)
Needle.PackageTools.<>c__DisplayClass7_0:<ModifyPackageContainers>g__Modify|2(VisualElement, <>c__DisplayClass7_1&) (at Library/PackageCache/[email protected]/Editor/Extensions/PackageColorExtension.cs:215)
Needle.PackageTools.<>c__DisplayClass7_0:<ModifyPackageContainers>b__1() (at Library/PackageCache/[email protected]/Editor/Extensions/PackageColorExtension.cs:225)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
- semi-empty "Publishing" section when switching from package to package (it fixes itself if I collapse and expand it) in 2019.4.0
Hey & thx! Great that you got it to work. Could you add those as issues on https://github.com/Needle-tools/package-tools-support please? Thanks!
Thanks again for your feedback <@171934690691907584> ๐
done! ๐
Documentation: https://packages.needle.tools/-/web/detail/com.needle.package-tools
For bugs and feature requests: https://github.com/Needle-tools/package-tools-support
might worth pinning something like this?
Thanks ๐
<@!171934690691907584> I finally fixed the Color-by-Source issue in 0.9.3 ๐
Pssst! ๐คซ
We soft launched our Needle Package Tools. If you're here, feel free to give them a spin! Public release and probably a source code release will happen at a later point. Feedback appreciated!
Download Package Tools from here: https://package-installer.glitch.me/v1/installer/needle/com.needle.package-tools?registry=https://packages.needle.tools&scope=com.needle
Hello folks good to be here
Do you think i could use this with your engine
To make it work with WebAR
Hello <@456226577798135808> i think you want to ask that in <#1024686103598477383> ? This channel is about another Unity package
Oh sorry i will move my question
<@272528485732450305> I need to be active for one day to post to the Forum
Anyone could tell me about comparison between three.js and needle engine?
You should ask this question in <#1024686103598477383>
Thanks for your first reply at this channel.
hello there I seem to be missing a button cant find it
which Unity and Package Tools version are you using?
"com.needle.package-tools": "0.9.11",
and which Unity version are you using?
2022.2.2f1
hi
Thanks, I'll take a look. Note that you can also drag-drop packages from folders directly onto the "Packages" folder in Unity to install them, which is often even faster
yes I know, Im looking into automating this and also I develop the package hosted on a git repo by mainly testing in a Unity project in another repo so want to be able to switch between read only (private registry) and rw mode (local repo) conveniently, easily and quickly
and thanks a lot for taking the time to look into this
If you do this often I'd recommend having two Unity projects with different package setup
hello guys, when I try to deploy to github, multiplayer does not work. Everything works on the local server. Screenshot with github errors, pls help
Hello, please post into <#1024686103598477383> - this channel is for a specific unity package
Hey, please post in <#1024686103598477383> - this channel is for a specific unity package. Please include which country you're in / what type of network you're in (e.g. corporate, VPN, ...)
sure thanks <@519636239658385605>
I already got it installed and running, my main issue rn is that I want to place the things in AR using my phone and then use unity's event like onclick or dotween for animation and when I added that components it doesn't work straight up so is there a doc on what works or whats flow to get it working, or I need to write TS
Sounds like you ask about <#918959857091088464>, this is the wrong channel. please complete the discord onboarding so you see the channels or post on https://forum.needle.tools.
Unable to send messages into that, completed onboarding as well
Seems like you didnt choose a role to mark that you're interested in Needle Engine, so you didn't see the channels... <#1166424502008303696>