đź§µ#Everywhere Actions Alpha Fade
Hi, do you have some more details about your scene and have you sent a bugreport yet?
Sure I'll share that
here i made some fade animation for the object to reveal, its working fine in browser but in AR space its only suported to android not working in IOS
Thanks for the additional details, we're looking into it. Apple does not allow actual material animation on iOS AR, so we can't translate the clips into animated fades for iOS AR.
That being said, there is a "Fade" action that can take a duration for the fade, so it is possible to create a FadeOnClick component that works on both Android and iOS; similar to SetActiveOnClick but with opacity transition.
I'm looking into that and will keep you posted here.
Okay, I checked — there’s a component called “Fade on Proximity,” but it’s not working. Do I need to create a TypeScript component for the fade action?
Can you clarify what you mean with "it's not working"?
I added the fade-on-proximity object to a quad and assigned a target object, but I don’t see the fade animation. If possible, could you provide a short demo video showing how to set it up and how it works? It would be very helpful. Thank you!
Hi, will do – i was out of office last week and came back sick, so somewhat delayed here... thanks for your patience!
Hello Herbst, I hope you're feeling better now. Sure, that will be helpful🙂