🧵#Bug Report
Hey <@532595142842908674> , mind sharing a video or even better a small repro project/shader? Also the usual (Unity version, SRP version, Amplify or not)
Sure, let's start with a video: https://www.youtube.com/watch?v=7JnrgUzgaUU
😀
2021.2 beta 11, HDRP 12, ShaderGraph
<@519636239658385605> Hi, did you have time to look into this issue? 🙃
I've also noticed that when you use native SG categories all uncategorized properties end up in a foldout for some reason.
Ah, that's why I wasn't finding your message anymore, it's in a thread 🙃 sorry
In native SG categories work like this, there's no way to have properties between categories. SG Markdown shouldn't have that limitation though, I'll take a look
That's weird and I haven't seen this issue so far. I'll try to reproduce. Looks like there's a call missing to apply keywords after changing options
OK, was finally able to repro the issue. I'll figure out what's going on
<@!532595142842908674> the surface options issue is fixed, looking at categories again
Thank you!😃